Figured I'd share some of the projects I'm extra happy with.
In this assignment we were tasked with making a scene in Unreal with focus on composition, lighting and mood with fab assets. I worked on this for 2 days halftime
In this assignment we were tasked to create a mid poly car to fit into Rocket League, this was my first time making a car. 10 day half time assignment.
1 Day assignment to create a stylized material from ZBrush sculpt
In this assignment we were tasked with creating a playable level with game mechanics, I used fab props and textures, most of the building modelling was made by me. Concept is based on Stora Vika cement factory. Assignment was 5 weeks half time.
In this assignment we were tasked with creating a playable level with game mechanics, I used fab props and textures, most of the building modelling was made by me. Concept is based on Stora Vika cement factory. Assignment was 5 weeks half time.
In this assignment we were tasked with creating a playable level with game mechanics, I used fab props and textures, most of the building modelling was made by me. Concept is based on Stora Vika cement factory. Assignment was 5 weeks half time.
In this assignment we were tasked with creating a playable level with game mechanics, I used fab props and textures, most of the building modelling was made by me. Concept is based on Stora Vika cement factory. Assignment was 5 weeks half time.
Two day assignment to replicate a material from a reference
Two day assignment to replicate a material from a reference